Xá da Ilha Naar 3Red

(Shah of Naar Isle)
Criatura - Efrite
Xá da Ilha Naar
Power/Toughness:
6/6
Artist:
Jon Foster
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Text:


Atropelar
Eco 0 (No início de sua manutenção, se este passou a estar sob o seu controle desde o início de sua última manutenção, sacrifique-o, a menos que você pague seu custo de eco.)
Quando o custo de eco do Xá da Ilha Naar é pago, cada oponente pode comprar até três cards.

Rulings:

  • 5/1/2007 When the echo ability resolves, you may pay <img src="/Handlers/Image.ashx?size=small&amp;name=0&amp;type=symbol" alt="0" align="absbottom" /> or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
  • 5/1/2007 If you use Thick-Skinned Goblin’s ability to pay <img src="/Handlers/Image.ashx?size=small&amp;name=0&amp;type=symbol" alt="0" align="absbottom" /> instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.
  • 5/1/2007 If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
(Rulings updated há 3 anos)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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