Zarpasangrienta, Terror de Qal Sisma 3Green

(Goreclaw, Terror of Qal Sisma)
Criatura legendaria - Oso
No quieres saber por qué le pusieron ese nombre.
Zarpasangrienta, Terror de Qal Sisma
Power/Toughness:
4/3
Artist:
Svetlin Velinov
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Text:


Te cuesta 2 menos lanzar los hechizos de criatura con fuerza de 4 o más.
Siempre que Zarpasangrienta, Terror de Qal Sisma ataque, cada criatura que controlas con fuerza de 4 o más obtiene +1/+1 y gana la habilidad de arrollar hasta el final del turno.

Rulings:

  • 7/13/2018 If you cast a creature spell that will enter the battlefield with a number of +1/+1 counters, such as Hungering Hydra, those counters aren’t considered when determining whether Goreclaw reduces that spell’s cost. Similarly, effects that will raise the creature’s power once it has entered the battlefield won’t apply.
  • 7/13/2018 If another creature has an ability that changes its power when it attacks, such as Brawl-Bash Ogre, you may have that ability resolve before Goreclaw’s last ability.
  • 7/13/2018 Goreclaw’s last ability affects only creatures you control with the appropriate power at the time it resolves. Creatures you begin to control later in the turn won’t get either bonus, and a creature you control whose power decreases later in the turn won’t lose either bonus.
(Rulings updated hace 3 años)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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