Mecatitán combustible 4RedRed

(Combustible Gearhulk)
Criatura artefacto - Constructo
Mecatitán combustible
Power/Toughness:
6/6
Artist:
Daarken
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Text:


Daña primero.
Cuando el Mecatitán combustible entre al campo de batalla, el oponente objetivo puede hacer que robes tres cartas. Si ese jugador no lo hace, pon las tres primeras cartas de tu biblioteca en tu cementerio. Luego, el Mecatitán combustible hace una cantidad de daño a ese jugador igual al coste de maná convertido total de esas cartas.

Rulings:

  • 9/20/2016 If any of the cards put into your graveyard have <img src="/Handlers/Image.ashx?size=small&amp;name=X&amp;type=symbol" alt="Variable Colorless" align="absbottom" /> in their mana cost, X is considered to be 0.
  • 9/20/2016 If you have fewer than three cards in your library, the opponent may choose to have you draw three cards. If so, you’ll lose the game as state-based actions are performed.
  • 9/20/2016 While Combustible Gearhulk’s triggered ability is resolving, no player may take any actions other than those specified by the Gearhulk. Once the opponent makes a choice, players can’t cast spells or activate abilities until after the cards are drawn or put into the graveyard and damage has been dealt (if applicable).
(Rulings updated hace 3 años)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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