Guardia de honor carmesí 3RedRed

(Crimson Honor Guard)
Criatura - Caballero vampiro
Los soldados más capaces no valen nada sin un par de manos que los lideren y un par de ojos que los guíen.
Guardia de honor carmesí
Power/Toughness:
4/5
Artist:
Kieran Yanner
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Text:


Arrolla.
Al comienzo del paso final de cada jugador, la Guardia de honor carmesí hace 4 puntos de daño a ese jugador a menos que controle un comandante.

Rulings:

  • 8/25/2017 Crimson Honor Guard’s last ability triggers at the beginning of each player’s end step whether that player controls a commander or not. Whether that player controls a commander is checked only as the ability resolves.
  • 8/25/2017 Crimson Honor Guard will deal 4 damage to you, too, if you don’t control a commander.
  • 8/25/2017 The player could control any player’s commander to satisfy Crimson Honor Guard’s ability. If a player gains control of another player’s commander “until end of turn,” the player who gained control of it will still control that commander during the end step.
(Rulings updated hace 3 años)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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