Crimson Honor Guard 3RedRed

Creature - Vampire Knight
The finest soldiers aren't worth a whit without a set of hands to lead them and a set of eyes to guide them.
Crimson Honor Guard
Power/Toughness:
4/5
Artist:
Kieran Yanner
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Text:


Trample
At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.

Rulings:

  • 8/25/2017 Crimson Honor Guard’s last ability triggers at the beginning of each player’s end step whether that player controls a commander or not. Whether that player controls a commander is checked only as the ability resolves.
  • 8/25/2017 Crimson Honor Guard will deal 4 damage to you, too, if you don’t control a commander.
  • 8/25/2017 The player could control any player’s commander to satisfy Crimson Honor Guard’s ability. If a player gains control of another player’s commander “until end of turn,” the player who gained control of it will still control that commander during the end step.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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