Experiment Kraj 2GreenGreenBlueBlue

Legendary Creature - Ooze Mutant
"Of course it will grow beyond control—it was designed to choose its own evolution."
—Momir Vig
Experiment Kraj
Power/Toughness:
4/6
Artist:
Mark Tedin
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Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
Tap: Put a +1/+1 counter on target creature.

Rulings:

  • 5/1/2006 Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana.
  • 6/8/2016 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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