Tumble Magnet
Artifact
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Artist:
Drew BakerShare:
Text:
Tumble Magnet enters the battlefield with three charge counters on it., Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Rulings:
- 8/7/2020 Once Tumble Magnet has run out of charge counters, it remains on the battlefield.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Modern Masters 2015 #233 (uncommon)
- Scars of Mirrodin #218 (common)
- Double Masters #304 (common)