Seize the Day 3Red

Sorcery
Seize the Day
Artist:
Greg Staples
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Text:


Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Rulings:

  • 12/7/2018 Seize the Day can target a creature that’s already untapped.
  • 12/7/2018 If the target creature becomes an illegal target for Seize the Day, the spell doesn’t resolve. There isn’t an additional combat phase or main phase.
  • 12/7/2018 If you somehow cast Seize the Day during an opponent’s main phase, that opponent attacks during the resulting combat phase, since it’s still that player’s turn. If you somehow cast it not during a main phase at all, all that happens is you untap the target creature.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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