诈术师泽雷尚 3BlueBlack

(Zareth San, the Trickster)
传奇生物 ~长老/龙 - Merfolk Rogue
诈术师泽雷尚
Power/Toughness:
4/4
Artist:
Zack Stella
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Text:


闪现
2BlueBlack,将一个由你操控、进行攻击且未受阻挡的浪客移回其拥有者手上:将诈术师泽雷尚从你手上横置放进战场且正进行攻击。
每当泽雷尚对任一牌手造成战斗伤害时,你可以将目标永久物牌在你的操控下从该牌手的坟墓场放进战场。

Rulings:

  • 9/25/2020 Before blockers are declared, attacking Rogues are neither blocked nor unblocked, so you can’t pay the cost to activate Zareth San’s second ability.
  • 9/25/2020 To activate Zareth San’s second ability, you reveal it in your hand. It remains revealed until the ability has resolved.
  • 9/25/2020 If Zareth San leaves your hand before its second ability resolves, the ability does nothing as it resolves. Zareth San remains in its new zone and the Rogue you returned remains in its owner’s hand.
  • 9/25/2020 You choose which player or planeswalker Zareth San is attacking. It doesn’t have to be attacking the same player or planeswalker that the returned Rogue was attacking.
  • 9/25/2020 Although Zareth San is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • 9/25/2020 Zareth San’s second ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, Zareth San won’t normally deal combat damage.
  • 9/25/2020 If a creature in combat has first strike or double strike, you can activate Zareth San’s second ability during the first-strike combat damage step. Zareth San will deal combat damage during the regular combat damage step in this case, even if it somehow gains first strike.
  • 9/25/2020 In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any permanents you control from Zareth San’s last ability are exiled.
(Rulings updated 3年前)

Legality:

  • standard: Not legal
  • future: Not legal
  • historic: Legal
  • pioneer: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • brawl: Legal
  • duel: Legal
  • oldschool: Not legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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