玄铁驻防 ![2](https://warlockassistant.com/images/icons/2_medium.png)
(Darksteel Garrison)
神器 - 工事
Artist:
David MartinShare:
Text:
受此工事的地不会毁坏。每当受此工事的地成为横置时,目标生物得+1/+1直到回合结束。构工
![3](https://warlockassistant.com/images/icons/3_small.png)
![3](https://warlockassistant.com/images/icons/3_small.png)
Rulings:
- 5/1/2007 Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
- 5/1/2007 If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
- 5/1/2007 The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
- 5/1/2007 The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
-
Future Sight #167 (rare)
-
Mystery Booster #1571 (rare)
-
The List #FUT-167 (rare)