Reino de Aprisionamento 2White

(Prison Realm)
Encantamento
Depois de milênios planejando a vitória, Nicol Bolas tinha a eternidade para contemplar a derrota.
Reino de Aprisionamento
Artist:
Daarken
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Quando Reino de Aprisionamento entrar no campo de batalha, exile a criatura ou planeswalker alvo que um oponente controla até que Reino de Aprisionamento deixe o campo de batalha.
Quando Reino de Aprisionamento entrar no campo de batalha, use vidência 1.

Rulings:

  • 5/3/2019 You’ll still scry 1 even if Prison Realm’s first ability has no legal target or if that target becomes an illegal target before the ability resolves.
  • 5/3/2019 If Prison Realm leaves the battlefield before its first triggered ability resolves, the target permanent won’t be exiled.
  • 5/3/2019 Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • 5/3/2019 If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
(Rulings updated há 3 anos)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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