Batedeira Cerebral 4Red

(Mindmoil)
Encantamento
"Minha crítica em relação aos Izzet é que seu entusiasmo com o aprendizado tem muito mais de entusiasmo que de aprendizado." —Trigori, senador Azorius
Batedeira Cerebral
Artist:
Alex Horley-Orlandelli
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Toda vez que você joga uma mágica, coloque os cards de sua mão no fundo de seu grimório em qualquer ordem e depois compre aquele mesmo número de cards.

Rulings:

  • 10/1/2005 Whenever you cast a spell, Mindmoil’s ability triggers. The ability will resolve before the spell does.
  • 10/1/2005 After Mindmoil’s ability triggers, players may cast instants and activate activated abilities. Each time you cast an instant spell “in response,” Mindmoil’s ability triggers again.
  • 10/1/2005 After Mindmoil’s ability resolves, but before the spell that triggered it does, you can cast instants from your new hand of cards. Each time you do, Mindmoil’s ability triggers again.
(Rulings updated há 3 anos)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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