Terra em Chamas 3Red

(Burning Earth)
Encantamento
"O seu mundo é formado pelo mesmo poder com que minha mão calcinante envolve sua garganta."— Shrazik, lavamante
Terra em Chamas
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Toda vez que um jogador vira um terreno não básico para gerar mana, Terra em Chamas causa 1 ponto de dano àquele jogador.

Rulings:

  • 7/1/2013 To tap a land for mana is to activate one of that land’s mana abilities that has <img src="/Handlers/Image.ashx?size=small&amp;name=tap&amp;type=symbol" alt="Tap" align="absbottom" /> in its activation cost and produces mana as it resolves.
  • 7/1/2013 The ability will trigger each time a nonbasic land is tapped for mana. Each of these abilities goes on the stack and resolves separately.
  • 7/1/2013 If any nonbasic lands are tapped for mana while a player is casting a spell or activating an ability, Burning Earth’s ability will trigger that many times and wait. When the player finishes casting that spell or activating that ability, Burning Earth’s triggered abilities are put on the stack on top of it. Burning Earth’s abilities will resolve first.
  • 7/1/2013 On the other hand, a player can tap nonbasic lands for mana, put the Burning Earth triggered abilities on the stack, and then respond to those abilities by casting an instant spell or activating an ability using that mana. In that case, the instant spell or activated ability will resolve first.
(Rulings updated há 3 anos)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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