Regiões de Caça 3Green

(Hunting Wilds)
Feitiço
Regiões de Caça
Artist:
Steve Ellis
Share:

Text:


Reforçar 3Green (Você pode pagar um custo adicional de 3Green ao conjurar esta mágica.)
Procure até dois cards de Floresta em seu grimório, coloque-os no campo de batalha virados e depois embaralhe seu grimório.
Se esta mágica tiver sido reforçada, desvire todas as Florestas colocadas no campo de batalha desta maneira. Elas se tornam criaturas verdes 3/3 com ímpeto que ainda são terrenos.

Rulings:

  • 2/1/2007 If the Hunting Wilds is kicked, the Forests become creatures with haste permanently.
  • 10/1/2009 A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its <img src="/Handlers/Image.ashx?size=small&amp;name=tap&amp;type=symbol" alt="Tap" align="absbottom" /> abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
(Rulings updated há 3 anos)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

Similar cards: