Umezawa's Jitte
Artefatto Leggendario - Equipaggiamento
Artista:
Svetlin VelinovCondividi:
Testo:
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.Remove a charge counter from Umezawa's Jitte: Choose one —• Equipped creature gets +2/+2 until end of turn.• Target creature gets -1/-1 until end of turn.• You gain 2 life.Equip
Regolamenti:
- 2/1/2005 Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated.
- 2/1/2005 If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced.
- 2/1/2005 The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves.
- 2/1/2005 If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
- 2/1/2005 If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
Legalità:
- standard: Non legale
- future: Non legale
- frontier: Non legale
- modern: Bannata
- legacy: Legale
- pauper: Non legale
- vintage: Legale
- penny: Non legale
- commander: Legale
- 1v1: Legale
- duel: Legale
- brawl: Non legale
- oldschool: Non legale
- historic: Non legale
- pioneer: Non legale
- gladiator: Non legale
- premodern: Non legale
- historicbrawl: Non legale
- paupercommander: Non legale
- alchemy: Non legale
- explorer: Non legale
- predh: Legale
- oathbreaker: Legale
- timeless: Non legale
- standardbrawl: Non legale