Dragonsoul Knight 2Red

Creatura - Cavaliere Umano
The farther he roamed from Jund and its dragons, the more he felt their essence in himself.
Dragonsoul Knight
Forza/Costituzione:
2/2
Artista:
Justin Sweet
Condividi:

Testo:


First strike
WhiteBlueBlackRedGreen: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

Regolamenti:

  • 2/1/2009 When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight.
  • 2/1/2009 If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change.
  • 2/1/2009 You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.
(Regolamenti aggiornati 3 anni fa)

Legalità:

  • standard: Non legale
  • future: Non legale
  • frontier: Non legale
  • modern: Legale
  • legacy: Legale
  • pauper: Legale
  • vintage: Legale
  • penny: Legale
  • commander: Legale
  • 1v1: Legale
  • duel: Legale
  • brawl: Non legale
  • oldschool: Non legale
  • historic: Non legale
  • pioneer: Non legale
  • gladiator: Non legale
  • premodern: Non legale
  • historicbrawl: Non legale
  • paupercommander: Legale
  • alchemy: Non legale
  • explorer: Non legale
  • predh: Legale
  • oathbreaker: Legale
  • timeless: Non legale
  • standardbrawl: Non legale

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