Stretta del Fato 1WhiteWhite

(Grasp of Fate)
Incantesimo
Stretta del Fato
Artista:
Tomasz Jedruszek
Condividi:

Testo:


Quando la Stretta del Fato entra nel campo di battaglia, per ogni avversario, esilia fino a un permanente non terra bersaglio controllato da quel giocatore finché la Stretta del Fato non lascia il campo di battaglia. (Quei permanenti tornano sotto il controllo dei rispettivi proprietari.)

Regolamenti:

  • 11/4/2015 If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.
  • 11/4/2015 Auras attached to exiled nonland permanents will be put into their owners’ graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.
  • 11/4/2015 If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
  • 11/4/2015 The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.
  • 11/4/2015 In a multiplayer game, if Grasp of Fate’s owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
(Regolamenti aggiornati 3 anni fa)

Legalità:

  • standard: Non legale
  • future: Non legale
  • frontier: Non legale
  • modern: Non legale
  • legacy: Legale
  • pauper: Non legale
  • vintage: Legale
  • penny: Legale
  • commander: Legale
  • 1v1: Legale
  • duel: Legale
  • brawl: Legale
  • oldschool: Non legale
  • historic: Legale
  • pioneer: Non legale
  • gladiator: Legale
  • premodern: Non legale
  • historicbrawl: Legale
  • paupercommander: Non legale
  • alchemy: Non legale
  • explorer: Non legale
  • predh: Non legale
  • oathbreaker: Legale
  • timeless: Legale
  • standardbrawl: Non legale

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