Tour de détection

(Detection Tower)
Terrain
Sa lumière expose les ennemis et dévoile les secrets.
Tour de détection
Artist:
Adam Paquette
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Text:


Tap : Ajoutez {C}.
1, Tap : Jusqu'à la fin du tour, vos adversaires avec la défense talismanique et les créatures avec la défense talismanique que vos adversaires contrôlent peuvent être la cible de sorts et de capacités que vous contrôlez comme s'ils n'avaient pas la défense talismanique.

Rulings:

  • 7/13/2018 Your opponents and creatures your opponents control don’t actually lose hexproof, although you will ignore hexproof for purposes of choosing targets of spells and abilities you control.
  • 7/13/2018 Creatures your opponents control with “hexproof from [quality]” abilities can be targeted as though they didn’t have those abilities as well.
  • 7/13/2018 Because Detection Tower’s last ability doesn’t change the characteristics of any permanents, the set of creatures affected by it is constantly updated. Creatures that come under your opponents’ control later in the turn can be targeted as though they didn’t have hexproof.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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