Subjugation mystique 1Blue

(Mystic Subdual)
Enchantement - aura
Subjugation mystique
Artist:
Filip Burburan
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Enchanter : créature
La créature enchantée gagne -2/-0 et perd toutes ses capacités. (Subir une mutation ne donnera pas de nouvelles capacités à la créature. Elle peut acquérir des capacités par d'autres manières.)

Rulings:

  • 4/17/2020 If the affected creature gains an ability after Mystic Subdual becomes attached to it, it will keep that ability.
  • 4/17/2020 If a creature has power and toughness written as */* with an ability that defines its power and toughness, its base power and toughness become 0/0 when it loses all abilities. Mystic Subdual then makes it a -2/0. If its power and toughness are written as */*+1, it’s -2/1, and so on.
  • 4/17/2020 Mutating the enchanted creature won’t cause it to gain abilities. This is because mutate modifies the creature’s base characteristics, while Mystic Subdual applies to the resulting creature.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • historic: Legal
  • pioneer: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • brawl: Legal
  • duel: Legal
  • oldschool: Not legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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