Courant continu 1RedRed

(Direct Current)
Rituel
Courant continu
Artist:
Dan Scott
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Text:


Le Courant continu inflige 2 blessures à n'importe quelle cible.
Relancez (Vous pouvez lancer cette carte depuis votre cimetière en vous défaussant d'une carte en plus de payer ses autres coûts. Puis exilez cette carte.)

Rulings:

  • 10/5/2018 You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
  • 10/5/2018 A spell cast using jump-start will always be exiled afterward, whether it resolves, it’s countered, or it leaves the stack in some other way.
  • 10/5/2018 If an effect allows you to pay an alternative cost rather than a spell’s mana cost, you may pay that alternative cost when you jump-start a spell. You’ll still discard a card as an additional cost to cast it.
  • 10/5/2018 If a card with jump-start is put into your graveyard during your turn, you’ll be able to cast it right away if it’s legal to do so, before an opponent can take any actions.
(Rulings updated il y a 3 ans)

Legality:

  • standard: Legal
  • future: Legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal

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