Raie bioluminescente 4Blue

(Deepglow Skate)
Créature - poisson
Son déplacement gracieux peint les fonds marins de traits luminescents.
Raie bioluminescente
Power/Toughness:
3/3
Artist:
Jason Kang
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Text:


Quand la Raie bioluminescente arrive sur le champ de bataille, doublez le nombre de chaque sorte de marqueur sur n'importe quel nombre de permanents ciblés.

Rulings:

  • 11/8/2016 You can choose no targets if you don’t want to double the counters on any permanents.
  • 11/8/2016 To double the number of each kind of counter on a permanent, put another counter on it for each counter it already has. Effects that interact with counters being put onto permanents (such as that of Corpsejack Menace or Fathom Mage) apply if appropriate. For example, if Corpsejack Menace has two +1/+1 counters and a divinity counter on it, Deepglow Skate’s ability gives Corpsejack Menace four more +1/+1 counters and one more divinity counter.
  • 11/8/2016 As Deepglow Skate’s ability resolves, you must double each kind of counter on the permanents it targets.
(Rulings updated il y a 4 ans)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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