Sai de los shinobi 1

(Sai of the Shinobi)
Artefacto - Equipo
El pasaje del sai presagia el final del viejo clan y el ascenso del nuevo.
Sai de los shinobi
Artist:
Brian Snõddy
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Text:


La criatura equipada obtiene +1/+1.
Siempre que una criatura entre al campo de batalla bajo tu control, puedes anexarle el Sai de los shinobi.
Equipar 2.

Rulings:

  • 3/16/2018 If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can’t (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn’t move.
(Rulings updated hace 3 años)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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