Tyrant's Choice
Sorcery
Artist:
DaarkenShare:
Text:
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
Rulings:
- 5/29/2014 If death gets more votes, each opponent chooses and sacrifices a creature they control. None of these creatures are targeted. An opponent could sacrifice a creature with protection from black, for example.
- 5/29/2014 Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
- 5/29/2014 You must vote for one of the available options. You can’t abstain.
- 5/29/2014 No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
- 5/29/2014 Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
- 5/29/2014 The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Not legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Vintage Masters #143 (common)
- Conspiracy #30 (common)
Other languages:
- Tyrant's Choice