Vampiric Sliver
Creature - Sliver
They draw upon the strength of their hive and of their victims.
Power/Toughness:
3/3Artist:
Thomas M. BaxaShare:
Text:
All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
Rulings:
- 9/25/2006 If a Sliver has this ability when it deals damage, but not when the damaged creature is put into a graveyard, nothing happens.
- 9/25/2006 If a Sliver doesn’t have this ability when it deals damage, but does have it when the damaged creature is put into a graveyard, the ability will trigger.
- 9/25/2006 If Vampiric Sliver is put into a graveyard from the battlefield at the same time as a creature dealt damage by another Sliver, the Vampiric Sliver’s ability will trigger for the other Sliver. That Sliver will get a +1/+1 counter.
- 7/1/2013 Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
- 7/1/2013 If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Time Spiral #140 (uncommon)