Vampiric Sliver 3Black

Creature - Sliver
They draw upon the strength of their hive and of their victims.
Vampiric Sliver
Power/Toughness:
3/3
Artist:
Thomas M. Baxa
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Text:


All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."

Rulings:

  • 9/25/2006 If a Sliver has this ability when it deals damage, but not when the damaged creature is put into a graveyard, nothing happens.
  • 9/25/2006 If a Sliver doesn’t have this ability when it deals damage, but does have it when the damaged creature is put into a graveyard, the ability will trigger.
  • 9/25/2006 If Vampiric Sliver is put into a graveyard from the battlefield at the same time as a creature dealt damage by another Sliver, the Vampiric Sliver’s ability will trigger for the other Sliver. That Sliver will get a +1/+1 counter.
  • 7/1/2013 Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
  • 7/1/2013 If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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