Mindwhip Sliver 2Black

Creature - Sliver
"They share more than their thoughts. We must shatter their link quickly!" —Hanna, to Orim
Mindwhip Sliver
Power/Toughness:
2/2
Artist:
Jeff Miracola
Share:

Text:


All Slivers have "2, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."

Rulings:

  • 4/15/2013 If you cast this as normal during your main phase, it will enter the battlefield and you’ll receive priority. If no abilities trigger because of this, you can activate its ability immediately, before any other player has a chance to remove it from the battlefield.
  • 4/15/2013 If you cast a Sliver as normal during your main phase, it will enter the battlefield and you’ll receive priority. If no abilities trigger because of this, you can activate its ability immediately, before any other player has a chance to remove it from the battlefield.
  • 7/1/2013 Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
  • 7/1/2013 If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

Similar cards: