Persistent Petitioners 1Blue

Creature - Human Advisor
Persistent Petitioners
Power/Toughness:
1/3
Artist:
Jason Rainville
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Text:


1, Tap: Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.

Rulings:

  • 1/25/2019 Advisors that you haven’t controlled continuously since your turn began may be tapped to pay for the second ability of Persistent Petitioners.
  • 1/25/2019 It’s not possible to tap one Persistent Petitioners to activate both its first and second ability, or to activate its second ability and that of another Persistent Petitioners. This means that if you tap four Persistent Petitioners, the target player loses the top twelve cards of their library, not the top forty-eight.
  • 1/25/2019 The last ability of Persistent Petitioners lets you ignore the “four-of” rule. It doesn’t let you ignore format legality. For example, during a Ravnica Allegiance Limited event, you can’t add Persistent Petitioners from your personal collection, no matter how much they ask.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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