Mangara, the Diplomat 3White

Legendary Creature - Human Cleric
Mangara, the Diplomat
Power/Toughness:
2/4
Artist:
Howard Lyon
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Text:


Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.

Rulings:

  • 6/23/2020 If some of the attacking creatures leave the battlefield while Mangara’s triggered ability is on the stack, use the player or planeswalker they were attacking before they left to determine whether you draw a card. On the other hand, if they’re removed from combat without leaving the battlefield, use their current information to determine that they’re not attacking you or a planeswalker you control anymore.
  • 6/23/2020 If your opponent attacks you with one creature and your planeswalker with another, you draw a card.
  • 6/23/2020 You draw just one card, no matter how many creatures are attacking you and your planeswalkers beyond the second.
  • 6/23/2020 An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • 6/23/2020 Players can cast spells and activate abilities after the triggered ability resolves but before the spell that caused it to trigger does.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • historic: Legal
  • pioneer: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • brawl: Legal
  • duel: Legal
  • oldschool: Not legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

Other languages:

  • en Mangara, the Diplomat

Useful links:

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