Sower of Temptation 2BlueBlue

Creature - Faerie Wizard
One glamer leads him far from home. The next washes away his memory that home was ever anywhere but at her side.
Sower of Temptation
Power/Toughness:
2/2
Artist:
Christopher Moeller
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Text:


Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.

Rulings:

  • 10/1/2007 You retain control of the targeted creature as long as Sower of Temptation remains on the battlefield, even if a different player gains control of Sower of Temptation itself.
  • 10/1/2007 If Sower of Temptation leaves the battlefield before the ability resolves, the ability will have no effect.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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