Travel Preparations
Sorcery
Visiting a shrine at the start of a journey makes the traveler more likely to finish it.
Artist:
Vincent ProceShare:
Text:
Put a +1/+1 counter on each of up to two target creatures.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Rulings:
- 12/7/2018 You can’t target the same creature twice to put two +1/+1 counters on it.
- 12/7/2018 If Travel Preparations targets two creatures, and one of them is an illegal target by the time Travel Preparations resolves, you’ll still put a +1/+1 counter on the other creature.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Legal
- oldschool: Not legal
- historic: Legal
- pioneer: Not legal
- gladiator: Legal
- premodern: Not legal
- historicbrawl: Legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Legal
- standardbrawl: Not legal
Sets:
- Innistrad #206 (common)
- Ultimate Masters #188 (uncommon)
- Double Masters 2022 #162 (uncommon)
- Shadows of the Past #57 (common)