Travel Preparations 1Green

Sorcery
Visiting a shrine at the start of a journey makes the traveler more likely to finish it.
Travel Preparations
Artist:
Vincent Proce
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Text:


Put a +1/+1 counter on each of up to two target creatures.
Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Rulings:

  • 12/7/2018 You can’t target the same creature twice to put two +1/+1 counters on it.
  • 12/7/2018 If Travel Preparations targets two creatures, and one of them is an illegal target by the time Travel Preparations resolves, you’ll still put a +1/+1 counter on the other creature.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Not legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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