Text:
: Add {C}.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Rulings:
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4/17/2020
Once you announce that you’re activating the last ability of Bonders’ Enclave, no player may take actions until you’ve finished activating it. Notably, opponents can’t try to change whether you control a creature with power 4 or greater.
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4/17/2020
Once you’ve activated the last ability of Bonders’ Enclave, it doesn’t check again at any point whether you control a creature with power 4 or greater.
Legality:
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standard: Not legal
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future: Not legal
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historic: Legal
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pioneer: Legal
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modern: Legal
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legacy: Legal
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pauper: Not legal
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vintage: Legal
-
penny: Legal
-
commander: Legal
-
brawl: Legal
-
duel: Legal
-
oldschool: Not legal
-
gladiator: Legal
-
premodern: Not legal
-
historicbrawl: Legal
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paupercommander: Not legal
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alchemy: Not legal
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explorer: Legal
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predh: Not legal
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oathbreaker: Legal
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timeless: Legal
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standardbrawl: Not legal