Rise of the Hobgoblins Red or WhiteRed or White

Enchantment
A river even the merrow dare not cross.
Rise of the Hobgoblins
Artist:
Jeff Miracola
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Text:


When Rise of the Hobgoblins enters the battlefield, you may pay X. If you do, create X 1/1 red and white Goblin Soldier creature tokens.
Red or White: Red creatures and white creatures you control gain first strike until end of turn.

Rulings:

  • 8/1/2008 When the enters-the-battlefield ability resolves, you choose the value of X, pay for it, and put the tokens onto the battlefield. You can activate mana abilities to pay for <img src="/Handlers/Image.ashx?size=small&amp;name=X&amp;type=symbol" alt="Variable Colorless" align="absbottom" />, but no one can cast spells or activate abilities in response to this choice.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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