Collective Brutality 

Sorcery
Artist:
Johann BodinShare:
Text:
Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.• Target creature gets -2/-2 until end of turn.• Target opponent loses 2 life and you gain 2 life.
Rulings:
- 7/13/2016 You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
- 7/13/2016 You can’t choose any one mode multiple times.
- 7/13/2016 If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
- 7/13/2016 If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
- 7/13/2016 Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
- 7/13/2016 If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
- 7/13/2016 Additional costs don’t affect a spell’s converted mana cost.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Legal
- pioneer: Legal
- gladiator: Legal
- premodern: Not legal
- historicbrawl: Legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Legal
- predh: Not legal
- oathbreaker: Legal