Stumpsquall Hydra XGreenGreenGreen

Creature - Hydra
In preparation to grow new heads, a hydra may rid itself of older ones.
Stumpsquall Hydra
Power/Toughness:
1/1
Artist:
Grzegorz Rutkowski
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Text:


When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders.

Rulings:

  • 11/10/2020 Because Stumpsquall Hydra’s ability doesn’t target, you choose how to distribute X +1/+1 counters as its ability resolves. Players can’t take actions between the time you decide this distribution and the time counters are put on the appropriate permanents.
  • 11/10/2020 You can’t put +1/+1 counters on commanders that aren’t on the battlefield.
  • 11/10/2020 You may put +1/+1 counters on commanders that aren’t currently creatures (such as Tevesh Szat, Doom of Fools).
  • 11/10/2020 If Stumpsquall Hydra leaves the battlefield before its triggered ability resolves, you can still distribute the counters among any number of commanders, including none of them.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • brawl: Not legal
  • duel: Legal
  • oldschool: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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