March of the Machines
Enchantment
Artist:
Ben ThompsonShare:
Text:
Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)
Rulings:
- 12/1/2004 If a noncreature artifact is also another card type, such as enchantment or land, it will retain those types in addition to being an artifact creature.
- 12/1/2004 If an Equipment becomes a creature, it can no longer equip a creature. If it’s currently attached to a creature, it becomes unattached (but remains on the battlefield). You can activate the Equipment’s equip ability, but it won’t do anything.
- 12/1/2004 Each artifact land has a converted mana cost of 0. March of the Machines makes them 0/0 creatures, which are put into the graveyard as a state-based action.
- 7/15/2007 If a noncreature artifact becomes an artifact creature this way and then another effect animates it, the new effect overrides March of the Machines’s effect. For example, Chimeric Staff is a 4/4 creature while March of the Machines is on the battlefield. If you activate Chimeric Staff’s ability and choose X = 5, Chimeric Staff will be a 5/5 artifact creature for the rest of the turn.
- 10/1/2009 A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its <img src="/Handlers/Image.ashx?size=small&name=tap&type=symbol" alt="Tap" align="absbottom" /> abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Archenemy #6 (rare)
- Tenth Edition #91 (rare)
- Mirrodin #42 (rare)
- The List #904 (rare)
- The List #MRD-42 (rare)