Wildfeuer-Elementar 2RedRed

(Wildfire Elemental)
Kreatur - Elementarwesen
„Das Feuer ist immer in Bewegung. Es tanzt und springt und sucht nach neuem Brennmaterial. Es steht nie still; warum sollte ich es anders halten?"
—Chandra Nalaar
Wildfeuer-Elementar
Power/Toughness:
3/3
Artist:
Svetlin Velinov
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Immer wenn einem Gegner Schaden zugefügt wird, der kein Kampfschaden ist, erhalten Kreaturen, die du kontrollierst, +1/+0 bis zum Ende des Zuges.

Rulings:

  • 7/12/2019 Combat damage is the damage that’s dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it’s dealt during a combat phase by an attacking or blocking creature.
  • 7/12/2019 The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.
  • 7/12/2019 Wildfire Elemental’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+0.
  • 7/12/2019 In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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