Wildfire Elemental
Creature - Elemental
"Fire is always dancing, leaping and whirling, seeking more fuel. It never rests, so why should I?"—Chandra Nalaar
Power/Toughness:
3/3Artist:
Svetlin VelinovShare:
Text:
Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
Rulings:
- 7/12/2019 Combat damage is the damage that’s dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it’s dealt during a combat phase by an attacking or blocking creature.
- 7/12/2019 The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.
- 7/12/2019 Wildfire Elemental’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+0.
- 7/12/2019 In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- duel: Legal
- oldschool: Not legal
- brawl: Legal
- historic: Legal
- pioneer: Legal
- gladiator: Legal
- premodern: Not legal
- historicbrawl: Legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Legal
- standardbrawl: Not legal