Goblin Flectomancer
Creature - Goblin Wizard
Rerouting magic through a goblin's brain is the surest way to throw it wildly off course.
Power/Toughness:
2/2Artist:
Matt CavottaShare:
Text:
Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
Rulings:
- 2/1/2006 The ability can target any instant or sorcery spell, even if it has no targets.
- 2/1/2006 If the spell has multiple targets, you may either change all the targets or none of them. Each target is treated individually, and must be changed to a different legal target. For example, Seeds of Strength targeting Atog (target #1), the same Atog (target #2), and Scryb Sprites (target #3) can be changed so it targets the same Scryb Sprites (target #1), Eager Cadet (target #2), and Alpha Myr (target #3). If changing one of the targets would be impossible, then you can’t change any of the others.
- 2/1/2006 If a spell has a variable number of targets (such as Electrolyze), the number of targets chosen can’t be changed.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Guildpact #116 (uncommon)