灵气巧技 Blue

(Aura Finesse)
瞬间
「虽然铠甲与灵气都可同样收效,拿来运用它们的脑袋却极度不同。」 ~马钦迪灵气法师季兰
灵气巧技
Artist:
Howard Lyon
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Text:


将目标由你操控的灵气结附在目标生物上。
抓一张牌。

Rulings:

  • 6/15/2010 You may target any Aura you control, and you may target any creature (including one you don’t control). Whether the Aura could legally enchant the creature is irrelevant as you’re choosing the targets.
  • 6/15/2010 If you target an Aura that’s attached to a creature, you may also target the creature it’s attached to. Aura Finesse won’t cause the Aura to move, but you’ll still draw a card when it resolves.
  • 6/15/2010 As Aura Finesse resolves, if the targeted Aura can’t legally enchant the targeted creature (for example, because the Aura is red and the creature has protection from red, or because the Aura has “enchant creature you control” and an opponent controls the creature), the spell resolves but the Aura doesn’t move. You still draw a card.
  • 6/15/2010 As Aura Finesse resolves, if either target is illegal, the spell resolves but the Aura doesn’t move. You still draw a card. If both targets are illegal, Aura Finesse doesn’t resolve and you don’t draw a card.
  • 6/15/2010 You still control the Aura, even if you attach it to a creature you don’t control.
(Rulings updated 3年前)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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