克法甲 3

(Magebane Armor)
神器 - 武具
克法甲
Artist:
Izzy
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Text:


佩带此武具的生物得+2/+4且失去飞行异能。
防止将对佩带此武具的生物造成之所有非战斗伤害。
佩带22:装备在目标由你操控的生物上; 佩带的时机视同法术。)

Rulings:

  • 10/1/2009 Magebane Armor can equip a creature that doesn’t have flying. The “lose flying” effect just won’t do anything in that case.
  • 10/1/2009 Magebane Armor causes the equipped creature to lose flying at the time it became equipped. Any ability that grants that creature flying that starts to work later (such as a Jump that resolves later, or a Levitation that comes under your control later) will work normally.
  • 10/1/2009 Combat damage is the damage that’s dealt automatically by attacking and blocking creatures, even if it’s redirected (by Harm’s Way, perhaps). Noncombat damage is any other damage (generally, it’s damage dealt as the result of a spell or ability).
(Rulings updated 3年前)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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