凝风日暮 3BlueBlue

(Higure, the Still Wind)
传奇生物 ~长老/龙 - Human Ninja
凝风日暮
Power/Toughness:
3/4
Artist:
Christopher Moeller
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Text:


忍术2BlueBlue (2BlueBlue,将一个由你操控且未受阻挡的攻击生物移回其拥有者手上:将此牌从你手上横置进场,且正进行攻击。)
每当日暮对牌手造成战斗伤害时,你可以从你的牌库中搜寻一张忍者牌,展示该牌,并置于你手上。 若你如此作,则将你的牌库洗牌。
2:目标忍者本回合不能被阻挡。

Rulings:

  • 2/1/2005 If Higure deals regular combat damage and you use its ability to search for another Ninja, that card won’t be in your hand in time to activate its ninjutsu ability to put it onto the battlefield and deal damage. However, the card you searched for could still be swapped for an unblocked creature, including Higure, as long as you activate its ninjutsu ability before the end of combat.
  • 2/1/2005 If Higure deals first strike damage (or the first part of double strike damage), the triggered ability would resolve before regular combat damage, and the searched-for Ninja would be able to get swapped with an unblocked creature and still deal its regular damage.
(Rulings updated 3年前)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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