瑞斯大熔炉 1RedRedRed

(Furnace of Rath)
结界 ~灵气
大熔炉等待着下一位能扬起末日战火的主子。
瑞斯大熔炉
Artist:
John Matson
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若某来源将对任一生物或牌手造成伤害,则改为它对该生物或牌手造成两倍的伤害。

Rulings:

  • 10/4/2004 If a spell or ability damages multiple things, divide up the damage before applying this effect. This means you can’t normally end up with an odd amount of damage on something.
  • 10/4/2004 The trample rules cause damage to be divided before it is doubled.
  • 10/4/2004 If you have two of these on the battlefield, the damage is multiplied by 4.
  • 10/4/2004 The multiplied damage counts in all ways as if it came from the original source. Furnace of Rath is not the source.
  • 8/1/2005 If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the creature that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn.” Suppose a spell would deal 5 damage to a player who has cast Mending Hands targeting themselves. That player can either (a) prevent 4 damage first and then let Furnace of Rath double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.
(Rulings updated 4年前)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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