秘耳鬥球 7

(Myr Battlesphere)
神器生物 ~魔像 - Myr Construct
秘耳鬥球
Power/Toughness:
4/7
Artist:
Franz Vohwinkel
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當秘耳鬥球進戰場時,將四個1/1無色秘耳衍生神器生物放進戰場。
每當秘耳鬥球攻擊時,你可以橫置X個由你操控且未橫置的秘耳。 若你如此作,秘耳鬥球得+X/+0直到回合結束並對防禦玩家造成X點傷害。

Rulings:

  • 8/7/2020 You choose the value for X as the last ability resolves. You can’t choose a value for X that’s greater than the number of untapped Myr you control.
  • 8/7/2020 You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven’t been under your control since your most recent turn began.
  • 8/7/2020 As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won’t be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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