Workshop Elders
生物 ~妖精/德魯伊 - Human Artificer
"Fear not what's under the bed. The toys are watching."—*Beyond the Great Henge*
Power/Toughness:
4/4Artist:
Iain McCaigShare:
Text:
Artifact creatures you control have flying.At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.
Rulings:
- 10/4/2019 The effect of Workshop Elders’s triggered ability lasts indefinitely. It doesn’t wear off during the cleanup step.
- 10/4/2019 An artifact that becomes a creature due to Workshop Elders can’t attack unless you’ve controlled it continuously since your turn began.
- 10/4/2019 If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won’t be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle’s base power and toughness remain 0/0 if you crew it.
Legality:
- standard: Not legal
- future: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- brawl: Legal
- duel: Legal
- oldschool: Not legal
- historic: Legal
- pioneer: Legal
- gladiator: Legal
- premodern: Not legal
- historicbrawl: Legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Legal
- standardbrawl: Not legal
Sets:
- Throne of Eldraine #318 (rare)
- The Brothers' War Commander #102 (rare)
- March of the Machine Commander #245 (rare)