Jumbo Imp
Существо - Бес
Power/Toughness:
0/0Artist:
Pete VentersShare:
Text:
FlyingAs Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.
Rulings:
No rulings found (Rulings updated 3 года назад)Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Not legal
- legacy: Not legal
- pauper: Not legal
- vintage: Not legal
- penny: Not legal
- commander: Not legal
- 1v1: Not legal
- duel: Not legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Not legal
- timeless: Not legal
- standardbrawl: Not legal