Day Vs. Night

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Day Vs. Night
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2 players | 2 packs | 5 minutes
OBJECTIVE:
Become a defender of the day or a monster of the night in this rock-paper-scissors-style game.
GET READY:
Randomly determine who will use the power of **Day** and who will use the power of **Night**. Each player opens a booster and sets aside any cards without Magic card backs.
LET'S PLAY:
Players look at their hands, pick three cards, and then place their picked cards in a face down row in front of their opponent's row. Players reveal the pairs of cards from Day player's left to right simultaneously. Winning cards are decided as follows:
• Red beats green
• Green beats blue
• Blue beats red
• White is always a winning card for the Day player, but it's always a losing card for the Night player
• Black is always a winning card for the Night player, but it's always a losing card for the Day player.

Rulings:

No rulings found

Legality:

  • standard: Not legal
  • future: Not legal
  • historic: Not legal
  • gladiator: Not legal
  • pioneer: Not legal
  • explorer: Not legal
  • modern: Not legal
  • legacy: Not legal
  • pauper: Not legal
  • vintage: Not legal
  • penny: Not legal
  • commander: Not legal
  • brawl: Not legal
  • historicbrawl: Not legal
  • alchemy: Not legal
  • paupercommander: Not legal
  • duel: Not legal
  • oldschool: Not legal
  • premodern: Not legal

Sets:

  • Innistrad: Midnight Hunt Minigames Innistrad: Midnight Hunt Minigames #2 (common)

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