Espírito Alma-jurada 3Blue

(Soulsworn Spirit)
Criatura - Espírito
Espírito Alma-jurada
Power/Toughness:
2/1
Artist:
James Ryman
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Espírito Alma-jurada não pode ser bloqueado.
Quando Espírito Alma-jurada entrar no campo de batalha, detenha uma criatura alvo que um oponente controla. (Até o seu próximo turno, aquela criatura não pode atacar nem bloquear e as habilidades ativadas dela não podem ser ativadas.)

Rulings:

  • 4/15/2013 Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • 4/15/2013 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • 4/15/2013 If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
  • 4/15/2013 If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
  • 4/15/2013 If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
  • 4/15/2013 When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
(Rulings updated há 3 anos)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal

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