Conexão Hesitante 3Red

(Tentative Connection)
Feitiço
Lukka recebeu ordens para eliminar uma ameaça. Ele escolheu fazer um amigo.
Conexão Hesitante
Artist:
Kieran Yanner
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Esta mágica custa 3 a menos para ser conjurada se você controla uma criatura com ameaçar.
Ganhe o controle da criatura alvo até o final do turno. Desvire aquela criatura. Ela ganha ímpeto até o final do turno.

Rulings:

  • 4/17/2020 To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Tentative Connection). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
  • 4/17/2020 Once you announce that you’re casting Tentative Connection, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a creature with menace.
  • 4/17/2020 Tentative Connection is unaffected if you no longer control a creature with menace after you’ve cast it. You won’t have to pay an additional <img src="/Handlers/Image.ashx?size=small&amp;name=3&amp;type=symbol" alt="3" align="absbottom" />.
  • 4/17/2020 Tentative Connection can target any creature, even one that you already control or that is already untapped.
(Rulings updated há 3 anos)

Legality:

  • standard: Not legal
  • future: Not legal
  • historic: Legal
  • pioneer: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • brawl: Legal
  • duel: Legal
  • oldschool: Not legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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