Maestria do Lich 3BlackBlackBlack

(Lich's Mastery)
Encantamento Lendário
Maestria do Lich
Artist:
Daarken
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Resistência a magia
Você não pode perder o jogo.
Toda vez que ganhar pontos de vida, compre a mesma quantidade de cards.
Toda vez que você perder pontos de vida, para cada 1 ponto de vida perdido, exile uma permanente que você controla ou um card de sua mão ou de seu cemitério.
Quando Maestria do Lich deixa o campo de batalha, você perde o jogo.

Rulings:

  • 4/27/2018 While you can’t lose the game, your opponents can still win the game if an effect says so.
  • 4/27/2018 While you control Lich’s Mastery, your life total still changes. Lich’s Mastery’s effects don’t replace the life gain or life loss.
  • 4/27/2018 You don’t have to exile all the cards from one place. For example, if a source deals 5 damage to you, you may exile one permanent, two cards from hand, and two cards from your graveyard.
  • 4/27/2018 If you run out of other permanents, cards in hand, and cards in graveyard, you’ll have to exile Lich’s Mastery itself and lose the game.
  • 4/27/2018 If you’re dealt more damage than you have cards to exile, you’ll just exile everything you can.
(Rulings updated há 3 anos)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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