Espadachim-mestra Celestial 5White

(Heavenly Blademaster)
Criatura - Anjo
Espadachim-mestra Celestial
Power/Toughness:
3/6
Artist:
Zack Stella
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Voar, golpe duplo
Quando Espadachim-mestra Celestial entra no campo de batalha, você pode anexar a ela qualquer número de Auras e Equipamentos que você controla.
As outras criaturas que você controla recebem +1/+1 para cada Aura e Equipamento anexado a Espadachim-mestra Celestial.

Rulings:

  • 7/13/2018 You don’t move any Auras or Equipment until Heavenly Blademaster’s triggered ability is resolving. If Heavenly Blademaster is no longer on the battlefield, the Auras and Equipment you intended to attach to it remain as they were.
  • 7/13/2018 You can’t try to attach an Aura or Equipment to Heavenly Blademaster if that Aura or Equipment can’t legally be attached to it.
  • 7/13/2018 Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if Heavenly Blademaster leaves the battlefield during that turn or if an Aura or Equipment is removed from it.
(Rulings updated há 3 anos)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Not legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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