夜群れの伏兵 2GreenGreen

(Nightpack Ambusher)
クリーチャー - 狼
強いリーダーがいると群れは大きくなる。
夜群れの伏兵
Power/Toughness:
4/4
Artist:
Dan Murayama Scott
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Text:


瞬速
他の、あなたがコントロールしている狼と狼男は+1/+1の修整を受ける。
あなたの終了ステップの開始時に、このターンにあなたが呪文を唱えていなかった場合、緑の2/2の狼・クリーチャー・トークンを1体生成する。

Rulings:

  • 7/12/2019 A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability.
  • 7/12/2019 Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn.
  • 7/12/2019 Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.
  • 7/12/2019 If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger.
(Rulings updated 3年前)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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